planning:userguide:tutorials:apertures
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| planning:userguide:tutorials:apertures [2016/08/17 11:58] – created dpatenaude | planning:userguide:tutorials:apertures [2021/07/29 18:28] (current) – external edit 127.0.0.1 | ||
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| ====== Creating an Aperture ====== | ====== Creating an Aperture ====== | ||
| - | An aperture can be added for any snout that has slabs defined for use in the site specific machine model. | + | An aperture can be added for any snout that has slabs defined for use in the site specific machine model. The site model also includes a definition for the aperture milling tool and Astroid enforces the " |
| ===== Adding an Aperture ===== | ===== Adding an Aperture ===== | ||
| - | | + | ==== PBS ==== |
| + | | ||
| + | |||
| + | |||
| + | ==== SOBP ==== | ||
| + | |||
| + | * From within the SOBP Beam Task, an initial aperture is automatically created (note: the " | ||
| ===== Target ===== | ===== Target ===== | ||
| - | {{ : | + | |
| - | | + | |
| * Your aperture should now appear in the BEV display window. | * Your aperture should now appear in the BEV display window. | ||
| + | * As seen in the example, the aperture is created so that it there is a 10mm margin from the PTV7920 to the edge of the aperture. {{ : | ||
| ===== Avoidance Structures ===== | ===== Avoidance Structures ===== | ||
| * In many cases you may have nearby critical structures that must be avoided. You can add an " | * In many cases you may have nearby critical structures that must be avoided. You can add an " | ||
| - | * Once added you can now specify a margin (mm) around this structure if desired (note negative margins will reduce the size of the blocked area of the structure). | + | * Once added you can now specify a margin (mm) around this structure if desired (note negative margins will reduce the size of the blocked area, exposing part of the structure |
| - | * You may also choose to occlude the structure by the target or not using the " | + | * You may also choose to occlude the structure by the target or not using the " |
| - | * By checking the " | + | * By checking the " |
| - | * If you leave the " | + | * If you leave the " |
| * You may add as many Avoidance Structures as needed to design your aperture shape. | * You may add as many Avoidance Structures as needed to design your aperture shape. | ||
| Line 24: | Line 30: | ||
| * The "Shape Smoothing" | * The "Shape Smoothing" | ||
| - | * The smoothing level value can be set from 0-20, with zero applying no smoothing and higher numbers increasing the smoothness of the aperture. | + | * The smoothing level value can be set from 0-20, with zero applying no smoothing and higher numbers increasing the smoothness of the aperture. |
| ===== Manual Edits ===== | ===== Manual Edits ===== | ||
| - | * Manual edits allow you to draw on the BEV in order to manually edit the aperture shape. | + | * Manual edits allow you to draw on the BEV in order to manually edit the aperture shape. To begin editing simply click the //Enable// link. |
| - | * First, set the radius of the editing tool to the desired size (you can directly type a size or use the -/+ on either side to increment the size) | + | * First, set the radius of the editing tool to the desired size (you can directly type a size or use the -/+ on either side to increment the size) {{ : |
| - | * Next, click the " | + | * You are now free to draw manual override regions directly on the BEV. You draw by simply clicking and dragging the mouse at the desired positions. |
| + | * You have the option to use a freehand brush tool or a straight line drawing tool for performing manual edits. | ||
| + | * While using the straight line tool, the Snapping option allows snapping for horizontal, vertical, and 45 degree angles. | ||
| * The editing tool automatically switches between adding or subtracting material based on the position of the tool when the mouse is first clicked (i.e. when starting each new draw operation). | * The editing tool automatically switches between adding or subtracting material based on the position of the tool when the mouse is first clicked (i.e. when starting each new draw operation). | ||
| - | * When outside the aperture, you edit the aperture by pushing in/ | + | * When outside the aperture, you edit the aperture by pushing in/ |
| - | * When inside the aperture, you edit the aperture by pushing out/adding and your edit regions are drawn as the color of your target. | + | * When inside the aperture, you edit the aperture by pushing out/adding and your edit regions are drawn as the color of your target. |
| + | * <WRAP center round tip 85%> | ||
| + | The manual edits contain an " | ||
| * Once done with manually editing, click the " | * Once done with manually editing, click the " | ||
| - | * Note that your edits and the resulting aperture shape will still show on the DRR (BEV) and your edits will remain | + | * Note that your edits and the resulting aperture shape will still show on the BEV and your edits will remain |
| + | |||
| + | ==== Removing Edits ==== | ||
| * If you need to remove the manual edits for any reason, you may do so by pressing the "Clear Edits" button. Pressing this button will remove __ALL__ manual edits for this aperture. | * If you need to remove the manual edits for any reason, you may do so by pressing the "Clear Edits" button. Pressing this button will remove __ALL__ manual edits for this aperture. | ||
| ===== Removing an Aperture ===== | ===== Removing an Aperture ===== | ||
| - | * If you wish to remove the aperture from this beam, simply press the " | + | * If you wish to remove the aperture from this beam, simply press the " |
| | | ||
planning/userguide/tutorials/apertures.1471435136.txt.gz · Last modified: (external edit)
